![]() This enables me to keep the UI stacks custom in the app, so when you go from phone to desktop mode, the UI will react correctly. To achieve this, I actually wrote a custom panel manager for all of the UI and used it for all transitions. The app works beautifully on a 950 with continuum, it seamless scales between the phone and the monitor UI and when on the monitor looks and feels just like the desktop app. ![]() I was really careful while building the app to make the UI very powerful and beautiful no matter what device you use it on, so it doesn't feel like a phone app scaled up on a desktop or a vice versa. "It is the same UI that runs on phone, desktop, Xbox, HoloLens, etc. Quinn shared with us just how much this app leverages UWP:
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